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Indexed articles:  \\textit{Bernhard, Pierre}, Expected values, feared values and partial information optimal control, 3-24 [Zbl 0853.93093]  \\textit{Fridman, Emilia}, \\(H^ \\infty\\)-control of nonlinear singularly perturbed systems and invariant manifolds, 25-45 [Zbl 0842.93019]  \\textit{Altman, Eitan; Gaitsgory, Vladimir}, A hybrid (differential-stochastic) zero-sum game with a fast stochastic part, 47-59 [Zbl 0844.90133]  \\textit{Pan, Zigang; Ba\u015far, Tamer}, \\(H^ \\infty\\)-control of Markovian jump systems and solutions to associated piecewise-deterministic differential games, 61-94 [Zbl 0846.90146]  \\textit{Fristedt, Bert; Lapic, Stephan; Sudderth, William D.}, The big match on the integers, 95-107 [Zbl 0844.90126]  \\textit{Pesch, H. J.; Gabler, I.; Miesbach, S.; Breitner, M. H.}, Synthesis of optimal strategies for differential games by neural networks, 111-141 [Zbl 0844.90138]  \\textit{Lipman, Y.; Shinar, J.}, A linear pursuit-evasion game with a state constraint for a highly maneuverable evader, 143-164 [Zbl 0841.90144]  \\textit{Lachner, R.; Breitner, M. H.; Pesch, H. J.}, Three-dimensional air combat: Numerical solution of complex differential games, 165-190 [Zbl 0844.90137]  \\textit{Kumkov, S. I.; Patsko, V. S.}, Control of informational sets in a pursuit problem, 191-206 [Zbl 0845.90142]  \\textit{Le M\u00e9nec, St\u00e9phane; Bernhard, Pierre}, Decision support system for medium range aerial duels combining elements of pursuit-evasion game solutions with AI techniques, 207-225 [Zbl 0845.90143]  \\textit{Olsder, Geert Jan; Pourtallier, Odile}, Optimal selection of observation times in a costly information game, 227-246 [Zbl 0846.90147]  \\textit{Neveu, D.; Pignon, J. P.; Raimondo, A.; Nicolas, J. M.; Pourtallier, O.}, Pursuit games with costly information: Application to the ASW helicopter versus submarine game, 247-257 [Zbl 0840.90145]  \\textit{Chikrij, Arkadij A.; Prokopovich, Pavel V.}, Linear avoidance in the case of interaction of controlled objects groups, 259-269 [Zbl 0845.90141]  \\textit{Bardi, Martino; Bottacin, Sandra; Falcone, Maurizio}, Convergence of discrete schemes for discontinuous value functions of pursuit-evasion games, 273-304 [Zbl 0845.90140]  \\textit{Tidball, Mabel M.}, Undiscounted zero sum differential games with stopping times, 305-322 [Zbl 0844.90136]  \\textit{Chikrij, A. A.; Rappoport, J. S.}, Guaranteed result in differential games with terminal payoff, 323-330 [Zbl 0844.90134]  \\textit{Li, T.-Y.; Gajic, Z.}, Lyapunov iterations for solving coupled algebraic Riccati equations of Nash differential games and algebraic Riccati equations of zero-sum games, 333-351 [Zbl 0846.90145]  \\textit{Carlson, D.; Haurie, A.}, A turnpike theory for infinite horizon open-loop differential games with decoupled controls, 353-376 [Zbl 0846.90144]  \\textit{Xu, Hua; Mizukami, Koichi}, Team-optimal closed-loop Stackelberg strategies for discrete-time descriptor systems, 377-394 [Zbl 0846.90150]  \\textit{Ehtamo, Harri; Ruusunen, Jukka}, On independence of irrelevant alternatives and dynamic programming in dynamic bargaining games, 395-408 [Zbl 0846.90133]  \\textit{Petrosjan, Leon A.}, The Shapley value for differential games, 409-417 [Zbl 0840.90144]  \\textit{J\u00f8rgensen, Steffen}, Dynamic game theory and management strategy, 421-437 [Zbl 0845.90136]  \\textit{Clemhout, Simone; Wan, Henry jun.}, Endogenous growth as a dynamic game, 439-465 [Zbl 0840.90034]  \\textit{Hines, W. G. S.}, Searching for degenerate dynamics in animal conflict game models involving sexual reproduction, 467-482 [Zbl 0834.92026]","type":"string"},"datatype":"string"},"type":"statement","id":"Q1901461$3A8CE386-E398-4143-B7F6-911DAB3B322F","rank":"normal"}],"P226":[{"mainsnak":{"snaktype":"value","property":"P226","hash":"6f2c17db95e93f9a5a19ff6c68b3a1df8b0c021e","datavalue":{"value":"00B25","type":"string"},"datatype":"external-id"},"type":"statement","id":"Q1901461$C9DD68CF-8FC3-4D4A-94D9-A348B13DE29F","rank":"normal"},{"mainsnak":{"snaktype":"value","property":"P226","hash":"ad4b7258c6800a4438de71775956483d7a484f10","datavalue":{"value":"91-06","type":"string"},"datatype":"external-id"},"type":"statement","id":"Q1901461$94F5F45C-005E-4C08-94AF-5F860BCA1BBF","rank":"normal"},{"mainsnak":{"snaktype":"value","property":"P226","hash":"d6fb7e055f5beeef488b774fac4a6c92e36280e4","datavalue":{"value":"91Axx","type":"string"},"datatype":"external-id"},"type":"statement","id":"Q1901461$BE18C6E9-7E65-4098-80D8-585639B36CB7","rank":"normal"},{"mainsnak":{"snaktype":"value","property":"P226","hash":"fa976a66ac800483dcca0b20912799dee2fb9edc","datavalue":{"value":"93-06","type":"string"},"datatype":"external-id"},"type":"statement","id":"Q1901461$B7FC2022-0FA5-4A34-B7DC-614275BC1434","rank":"normal"}],"P1451":[{"mainsnak":{"snaktype":"value","property":"P1451","hash":"810a9ece63857a0cdc0180ae48f90d980ae81bce","datavalue":{"value":"816975","type":"string"},"datatype":"external-id"},"type":"statement","id":"Q1901461$25E597E2-7620-4F41-ACA9-06419156EE35","rank":"normal"}],"P1450":[{"mainsnak":{"snaktype":"value","property":"P1450","hash":"42ea2f83cbc45e4189acc9af93f788e59b7918e9","datavalue":{"value":"Dynamic games","type":"string"},"datatype":"string"},"type":"statement","id":"Q1901461$57D1F448-7E4C-426C-8B76-E5937376478A","rank":"normal"}],"P1460":[{"mainsnak":{"snaktype":"value","property":"P1460","hash":"57f7fea50d2ce1b39b695c4a1313582eed405e38","datavalue":{"value":{"entity-type":"item","numeric-id":5976449,"id":"Q5976449"},"type":"wikibase-entityid"},"datatype":"wikibase-item"},"type":"statement","id":"Q1901461$4D4DD38C-631C-4350-98A3-3DDE2860FF7A","rank":"normal"}]},"sitelinks":{"mardi":{"site":"mardi","title":"New trends in dynamic games and applications","badges":[],"url":"https://portal.mardi4nfdi.de/wiki/New_trends_in_dynamic_games_and_applications"}}}}}