Pages that link to "Item:Q1014630"
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The following pages link to Coordination mechanisms for selfish scheduling (Q1014630):
Displayed 50 items.
- Optimal cost sharing for capacitated facility location games (Q297094) (← links)
- Nonpreemptive coordination mechanisms for identical machines (Q372964) (← links)
- Partition equilibrium always exists in resource selection games (Q372982) (← links)
- \(\mathcal{NP}\)-hardness of pure Nash equilibrium in scheduling and network design games (Q390917) (← links)
- Reducing price of anarchy of selfish task allocation with more selfishness (Q393039) (← links)
- Coordination mechanisms with hybrid local policies (Q408369) (← links)
- The price of anarchy on uniformly related machines revisited (Q418148) (← links)
- A coordination mechanism for a scheduling game with parallel-batching machines (Q511705) (← links)
- Non-clairvoyant scheduling games (Q647492) (← links)
- Competitive routing over time (Q719282) (← links)
- Scheduling to minimize the maximum total completion time per machine (Q726222) (← links)
- On the Price of Anarchy of cost-sharing in real-time scheduling systems (Q777962) (← links)
- Coordination mechanisms for scheduling selfish jobs with favorite machines (Q782743) (← links)
- The impact of local policies on the quality of packet routing in paths, trees, and rings (Q835620) (← links)
- Coordination mechanisms (Q838145) (← links)
- Truthful algorithms for scheduling selfish tasks on parallel machines (Q861258) (← links)
- Decentralized subcontractor scheduling with divisible jobs (Q892907) (← links)
- The strong price of anarchy of linear bottleneck congestion games (Q905688) (← links)
- Non-cooperative cost sharing games via subsidies (Q987398) (← links)
- Price of anarchy in parallel processing (Q991788) (← links)
- Coordination mechanisms for selfish scheduling (Q1014630) (← links)
- A selfish allocation heuristic in scheduling: equilibrium and inefficiency bound analysis (Q1622818) (← links)
- Coordination mechanisms for scheduling games with proportional deterioration (Q1694911) (← links)
- Designing cost-sharing methods for Bayesian games (Q1733377) (← links)
- An almost ideal coordination mechanism for unrelated machine scheduling (Q1733383) (← links)
- Competitive multi-agent scheduling with an iterative selection rule (Q1743639) (← links)
- Coordination mechanisms for parallel machine scheduling (Q1926738) (← links)
- On the price of anarchy of two-stage machine scheduling games (Q2051911) (← links)
- Anarchy in the UJ: coordination mechanisms for minimizing the number of late jobs (Q2140265) (← links)
- Improving the price of anarchy for selfish routing via coordination mechanisms (Q2249743) (← links)
- An approximation algorithm based on game theory for scheduling simple linear deteriorating jobs (Q2250443) (← links)
- Improved price of anarchy for machine scheduling games with coordination mechanisms (Q2311122) (← links)
- A note on the lower bound for the price of anarchy of scheduling games on unrelated machines (Q2345623) (← links)
- Enforcing efficient equilibria in network design games via subsidies (Q2345938) (← links)
- Two agent scheduling with a central selection mechanism (Q2355710) (← links)
- The shortest first coordination mechanism for a scheduling game with parallel-batching machines (Q2361588) (← links)
- Efficient coordination mechanisms for unrelated machine scheduling (Q2375956) (← links)
- Scheduling selfish jobs on multidimensional parallel machines (Q2404079) (← links)
- Implementation of optimal schedules in outsourcing with identical suppliers (Q2417955) (← links)
- The price of anarchy for utilitarian scheduling games on related machines (Q2419358) (← links)
- Inefficiency of Nash equilibria with parallel processing policy (Q2444737) (← links)
- Coordinating oligopolistic players in unrelated machine scheduling (Q2514126) (← links)
- Decentralized utilitarian mechanisms for scheduling games (Q2516246) (← links)
- Novel fairness-aware co-scheduling for shared cache contention game on chip multiprocessors (Q2663587) (← links)
- Coordination Mechanisms for Selfish Parallel Jobs Scheduling (Q2898033) (← links)
- Optimal Cost-Sharing in General Resource Selection Games (Q2957453) (← links)
- Strategic Scheduling Games: Equilibria and Efficiency (Q2958675) (← links)
- Bounds for the Convergence Time of Local Search in Scheduling Problems (Q2959840) (← links)
- THE PRICE OF MULTI-ORGANIZATION CONSTRAINT IN UNRELATED PARALLEL MACHINE SCHEDULING (Q3144935) (← links)
- Partition Equilibrium Always Exists in Resource Selection Games (Q3162506) (← links)