Pages that link to "Item:Q1185760"
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The following pages link to Allocation rules for hypergraph communication situations (Q1185760):
Displayed 30 items.
- Networks and outside options (Q733765) (← links)
- An allocation rule for dynamic random network formation processes (Q747347) (← links)
- Cominimum additive operators (Q878007) (← links)
- Conference structures and consistency (Q1044966) (← links)
- The degree value for games with communication structure (Q1621730) (← links)
- Cost sharing on prices for games on graphs (Q1680478) (← links)
- The within groups and the between groups Myerson values (Q1752842) (← links)
- The Myerson value and superfluous supports in union stable systems (Q1935304) (← links)
- The Myerson value for complete coalition structures (Q1935915) (← links)
- Potential maximizers and network formation (Q1964741) (← links)
- Values and potential of games with cooperation structure (Q1972566) (← links)
- The Myerson value for directed graph games (Q1984682) (← links)
- Cooperative games with partial information (Q2021800) (← links)
- On the structural stability of values for cooperative games (Q2046545) (← links)
- The average tree value for hypergraph games (Q2074839) (← links)
- The nucleolus and inheritance of properties in communication situations (Q2095955) (← links)
- A value for communication situations with players having different bargaining abilities (Q2241248) (← links)
- The Myerson value on local structures of coalitions (Q2326080) (← links)
- Harsanyi power solutions for games on union stable systems (Q2348763) (← links)
- The position value is the Myerson value, in a sense (Q2384722) (← links)
- Decomposition of network communication games (Q2407987) (← links)
- A note on a value with incomplete communication (Q2491883) (← links)
- Adaptive allocation rules for hypergraph games (Q2670453) (← links)
- A Note on the Position Value for Hypergraph Communication Situations (Q3297833) (← links)
- New Characteristic Function for Cooperative Games with Hypergraph Communication Structure (Q5048468) (← links)
- Networks, Communication and Hierarchy: Applications to Cooperative Games (Q5057948) (← links)
- The core of games on ordered structures and graphs (Q5902298) (← links)
- Power surplus solutions for weighted hypergraph communication situations (Q6060660) (← links)
- Capability accumulation and conglomeratization in the information age (Q6166473) (← links)
- The two-step average tree value for graph and hypergraph games (Q6170573) (← links)