Pages that link to "Item:Q3581526"
From MaRDI portal
The following pages link to On nash equilibria for a network creation game (Q3581526):
Displaying 38 items.
- Celebrity games (Q313966) (← links)
- Network-formation games with regular objectives (Q342715) (← links)
- The price of anarchy in network creation games is (mostly) constant (Q372985) (← links)
- Some results of Christos Papadimitriou on internet structure, network routing, and web information (Q458485) (← links)
- Network formation for asymmetric players and bilateral contracting (Q503452) (← links)
- Topological implications of selfish neighbor selection in unstructured peer-to-peer networks (Q639277) (← links)
- Characterizing the existence of potential functions in weighted congestion games (Q647489) (← links)
- Price of stability in survivable network design (Q647493) (← links)
- Bounded budget betweenness centrality game for strategic network formations (Q655424) (← links)
- Network design with weighted players (Q733733) (← links)
- On the price of anarchy for high-price links (Q777977) (← links)
- Strong equilibrium in cost sharing connection games (Q834855) (← links)
- Strong price of anarchy (Q1007765) (← links)
- Non-cooperative tree creation (Q1017908) (← links)
- An abstraction-refinement methodology for reasoning about network games (Q1630443) (← links)
- Strategic multiway cut and multicut games (Q1946494) (← links)
- Equilibrium strategies for multiple interdictors on a common network (Q2028891) (← links)
- On the structure of equilibria in basic network formation (Q2348039) (← links)
- Contribution games in networks (Q2429340) (← links)
- On Selfish Creation of Robust Networks (Q2819455) (← links)
- Tree Nash Equilibria in the Network Creation Game (Q2938021) (← links)
- Anarchy Is Free in Network Creation (Q2938033) (← links)
- Network Creation Games: Think Global – Act Local (Q2946395) (← links)
- The Price of Anarchy in Network Creation Games Is (Mostly) Constant (Q3162526) (← links)
- Hierarchical Network Formation Games (Q3303895) (← links)
- The Web Graph as an Equilibrium (Q3449596) (← links)
- The Price of Matching with Metric Preferences (Q3452808) (← links)
- Resource Management in Large Networks (Q3637319) (← links)
- Inequality and Network Formation Games (Q4985786) (← links)
- On the Complexity of Local Graph Transformations (Q5092357) (← links)
- Network Creation Games with Local Information and Edge Swaps (Q5100970) (← links)
- Distance-Uniform Graphs with Large Diameter (Q5232139) (← links)
- Approximate Strong Equilibrium in Job Scheduling Games (Q5459972) (← links)
- The Price of Anarchy of a Network Creation Game with Exponential Payoff (Q5459986) (← links)
- Bounded budget connection (BBC) games or how to make friends and influence people, on a budget (Q5920341) (← links)
- Social distancing network creation (Q6107894) (← links)
- Geometric Network Creation Games (Q6141862) (← links)
- On the PoA Conjecture: Trees versus Biconnected Components (Q6157979) (← links)