Pages that link to "Item:Q5941299"
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The following pages link to Solution of David Gale's lion and man problem (Q5941299):
Displaying 30 items.
- \(k\)-capture in multiagent pursuit evasion, or the lion and the hyenas (Q393889) (← links)
- Capture bounds for visibility-based pursuit evasion (Q482339) (← links)
- Total curvature and simple pursuit on domains of curvature bounded above (Q605081) (← links)
- Cops and robber game without recharging (Q692888) (← links)
- Safe navigation in adversarial environments (Q723641) (← links)
- Chasing robbers on random geometric graphs-an alternative approach (Q741544) (← links)
- On the suicidal pedestrian differential game (Q747897) (← links)
- A cooperative pursuit-evasion game in wireless sensor and actor networks (Q897381) (← links)
- Offline variants of the ``lion and man'' problem: some problems and techniques for measuring crowdedness and for safe path planning (Q930894) (← links)
- Escaping offline searchers and isoperimetric theorems (Q955225) (← links)
- Bounds for cops and robber pursuit (Q991186) (← links)
- A framework for pursuit evasion games in (Q1044718) (← links)
- A new class of pursuer strategies for the discrete-time lion and man problem (Q1737632) (← links)
- Lion and man game in compact spaces (Q1741226) (← links)
- Lion and man -- can both win? (Q1760358) (← links)
- Lion and man in non-metric spaces (Q1794580) (← links)
- Lions and contamination, triangular grids, and Cheeger constants (Q2080095) (← links)
- Formulation of a cooperative-confinement-escape problem of multiple cooperative defenders against an evader escaping from a circular region (Q2200240) (← links)
- A discrete-time pursuit-evasion game in convex polygonal environments (Q2328115) (← links)
- A uniform betweenness property in metric spaces and its role in the quantitative analysis of the ``lion-man'' game (Q2658486) (← links)
- On the advantage of centralized strategies in the three-pursuer single-evader game (Q2667783) (← links)
- A discrete optimisation approach for target path planning whilst evading sensors (Q2669689) (← links)
- Cops and Robbers on Geometric Graphs (Q3168443) (← links)
- A Leapfrog Strategy for Pursuit-Evasion in a Polygonal Environment (Q3449119) (← links)
- Smarter Lions: Efficient Cooperative Pursuit in General Bounded Arenas (Q5111067) (← links)
- Line-of-Sight Pursuit in Monotone and Scallop Polygons (Q5149564) (← links)
- Positive Alexander Duality for Pursuit and Evasion (Q5283250) (← links)
- Escaping Off-Line Searchers and a Discrete Isoperimetric Theorem (Q5387746) (← links)
- Pursuit evasion on polyhedral surfaces (Q5963379) (← links)
- Equal-speed pursuit and evasion on manifolds (Q6146791) (← links)