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DOI10.1007/s00453-011-9505-6zbMath1285.68019arXiv1004.2033OpenAlexW3098817740MaRDI QIDQ692625
Vincenzo Bonifaci, Alberto Marchetti-Spaccamela
Publication date: 6 December 2012
Published in: Algorithmica, Algorithms – ESA 2010 (Search for Journal in Brave)
Full work available at URL: https://arxiv.org/abs/1004.2033
Deterministic scheduling theory in operations research (90B35) Performance evaluation, queueing, and scheduling in the context of computer systems (68M20)
Related Items (10)
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Cites Work
- Open problems in real-time scheduling
- The complexity of two-player games of incomplete information
- Optimal online multiprocessor scheduling of sporadic real-time tasks is impossible
- Infinite games played on finite graphs
- Automata, logics, and infinite games. A guide to current research
- Proportionate progress: A notion of fairness in resource allocation
- Relationships between nondeterministic and deterministic tape complexities
- Integrality Property in Preemptive Parallel Machine Scheduling
- A Constant-Approximate Feasibility Test for Multiprocessor Real-Time Scheduling
- Some simple scheduling algorithms
- Brute-Force Determination of Multiprocessor Schedulability for Sets of Sporadic Hard-Deadline Tasks
- Scheduling Algorithms for Multiprogramming in a Hard-Real-Time Environment
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