Solving \(7\times 7\) hex with domination, fill-in, and virtual connections (Q817784): Difference between revisions

From MaRDI portal
m rollbackEdits.php mass rollback
Tag: Rollback
ReferenceBot (talk | contribs)
Changed an Item
 
(One intermediate revision by one other user not shown)
Property / full work available at URL
 
Property / full work available at URL: https://doi.org/10.1016/j.tcs.2005.09.042 / rank
 
Normal rank
Property / OpenAlex ID
 
Property / OpenAlex ID: W1965935527 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4407700 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4546687 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q5611741 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4938017 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Dead Cell Analysis in Hex and the Shannon Game / rank
 
Normal rank
Property / cites work
 
Property / cites work: Hex Strategy / rank
 
Normal rank
Property / cites work
 
Property / cites work: The Game of Hex and the Brouwer Fixed-Point Theorem / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4198056 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4142699 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4212174 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Hex ist Pspace-vollständig. (Hex is Pspace-complete) / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q2766694 / rank
 
Normal rank

Latest revision as of 12:07, 24 June 2024

scientific article
Language Label Description Also known as
English
Solving \(7\times 7\) hex with domination, fill-in, and virtual connections
scientific article

    Statements

    Solving \(7\times 7\) hex with domination, fill-in, and virtual connections (English)
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    20 March 2006
    0 references
    0 references
    hex
    0 references
    virtual connection
    0 references
    pattern set
    0 references
    move ordering
    0 references
    move domination
    0 references
    game-state reduction
    0 references
    fill-in
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references