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Latest revision as of 12:14, 2 July 2024

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An optimal-time algorithm for shortest paths on realistic polyhedra
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    An optimal-time algorithm for shortest paths on realistic polyhedra (English)
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    23 February 2010
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    conforming subdivision
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    continuous Dijkstra
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    realistic polyhedral surface
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    shortest path map
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    terrain
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    wavefront
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