The computational complexity of the Edge-Perfect Graph and the Totally Balanced Packing Game recognition problems (Q2883612): Difference between revisions
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Property / author: Maria Patricia Dobson / rank | |||
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Property / author: Graciela L. Nasini / rank | |||
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Property / author: Maria Patricia Dobson / rank | |||
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Property / author | |||
Property / author: Graciela L. Nasini / rank | |||
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Property / MaRDI profile type: MaRDI publication profile / rank | |||
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Property / full work available at URL: https://doi.org/10.1016/j.endm.2010.05.070 / rank | |||
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Property / OpenAlex ID: W1981370779 / rank | |||
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Property / cites work: Recognizing Berge graphs / rank | |||
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Property / cites work: Combinatorial Optimization / rank | |||
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Property / cites work: Algorithmic Aspects of the Core of Combinatorial Optimization Games / rank | |||
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Property / cites work: Totally balanced combinatorial optimization games / rank | |||
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Property / cites work: Q3143963 / rank | |||
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Property / cites work: Q4198056 / rank | |||
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Latest revision as of 04:24, 5 July 2024
scientific article
Language | Label | Description | Also known as |
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English | The computational complexity of the Edge-Perfect Graph and the Totally Balanced Packing Game recognition problems |
scientific article |
Statements
The computational complexity of the Edge-Perfect Graph and the Totally Balanced Packing Game recognition problems (English)
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13 May 2012
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graph theory
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totally balanced packing games
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computational complexity
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