The computational complexity of the Edge-Perfect Graph and the Totally Balanced Packing Game recognition problems (Q2883612): Difference between revisions

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Property / author: Maria Patricia Dobson / rank
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Property / author: Graciela L. Nasini / rank
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Property / author: Maria Patricia Dobson / rank
 
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Property / author: Graciela L. Nasini / rank
 
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Property / full work available at URL: https://doi.org/10.1016/j.endm.2010.05.070 / rank
 
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Property / OpenAlex ID: W1981370779 / rank
 
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Property / cites work: Recognizing Berge graphs / rank
 
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Property / cites work: Combinatorial Optimization / rank
 
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Property / cites work: Algorithmic Aspects of the Core of Combinatorial Optimization Games / rank
 
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Property / cites work: Totally balanced combinatorial optimization games / rank
 
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Property / cites work: Q3143963 / rank
 
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Property / cites work: Q4198056 / rank
 
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Latest revision as of 04:24, 5 July 2024

scientific article
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English
The computational complexity of the Edge-Perfect Graph and the Totally Balanced Packing Game recognition problems
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    The computational complexity of the Edge-Perfect Graph and the Totally Balanced Packing Game recognition problems (English)
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    13 May 2012
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    graph theory
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    totally balanced packing games
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    computational complexity
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    Identifiers

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