Optimal search and ambush for a hider who can escape the search region (Q322755): Difference between revisions

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Property / author: Steven Alpern / rank
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Property / author
 
Property / author: Robbert J. Fokkink / rank
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Property / author
 
Property / author: Steven Alpern / rank
 
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Property / author
 
Property / author: Robbert J. Fokkink / rank
 
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Property / Mathematics Subject Classification ID: 90B40 / rank
 
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Property / Mathematics Subject Classification ID: 49N75 / rank
 
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Property / Mathematics Subject Classification ID: 91A05 / rank
 
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Property / Mathematics Subject Classification ID: 91A24 / rank
 
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Property / zbMATH DE Number: 6636170 / rank
 
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game theory
Property / zbMATH Keywords: game theory / rank
 
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two-person games
Property / zbMATH Keywords: two-person games / rank
 
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Property / zbMATH Keywords
 
search games
Property / zbMATH Keywords: search games / rank
 
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Property / zbMATH Keywords
 
search problems
Property / zbMATH Keywords: search problems / rank
 
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Property / zbMATH Keywords
 
predator-prey interactions
Property / zbMATH Keywords: predator-prey interactions / rank
 
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Property / MaRDI profile type: MaRDI publication profile / rank
 
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Property / full work available at URL
 
Property / full work available at URL: https://doi.org/10.1016/j.ejor.2015.12.017 / rank
 
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Property / OpenAlex ID: W2204238933 / rank
 
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Property / cites work
 
Property / cites work: The search value of a network / rank
 
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links / mardi / namelinks / mardi / name
 

Latest revision as of 17:10, 12 July 2024

scientific article
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English
Optimal search and ambush for a hider who can escape the search region
scientific article

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    Optimal search and ambush for a hider who can escape the search region (English)
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    7 October 2016
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    game theory
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    two-person games
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    search games
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    search problems
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    predator-prey interactions
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    Identifiers

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