Computing the one-visibility copnumber of trees (Q2039691): Difference between revisions

From MaRDI portal
Added link to MaRDI item.
ReferenceBot (talk | contribs)
Changed an Item
 
(2 intermediate revisions by 2 users not shown)
Property / MaRDI profile type
 
Property / MaRDI profile type: MaRDI publication profile / rank
 
Normal rank
Property / full work available at URL
 
Property / full work available at URL: https://doi.org/10.1007/978-3-030-57602-8_37 / rank
 
Normal rank
Property / OpenAlex ID
 
Property / OpenAlex ID: W3047829504 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3090934 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Limited visibility cops and robber / rank
 
Normal rank
Property / cites work
 
Property / cites work: Zero-visibility cops and robber and the pathwidth of a graph / rank
 
Normal rank
Property / cites work
 
Property / cites work: The complexity of zero-visibility cops and robber / rank
 
Normal rank
Property / cites work
 
Property / cites work: The complexity of searching a graph / rank
 
Normal rank
Property / cites work
 
Property / cites work: Vertex-to-vertex pursuit in a graph / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4724424 / rank
 
Normal rank
Property / cites work
 
Property / cites work: New results on the zero-visibility cops and robber game / rank
 
Normal rank
Property / cites work
 
Property / cites work: A partition approach to lower bounds for zero-visibility cops and robber / rank
 
Normal rank

Latest revision as of 03:01, 26 July 2024

scientific article
Language Label Description Also known as
English
Computing the one-visibility copnumber of trees
scientific article

    Statements

    Computing the one-visibility copnumber of trees (English)
    0 references
    0 references
    0 references
    5 July 2021
    0 references
    linear-time algorithm
    0 references
    zero-visibility copnumbers on trees
    0 references

    Identifiers