To catch a falling robber (Q265090): Difference between revisions

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Property / DOI
 
Property / DOI: 10.1016/j.tcs.2016.02.030 / rank
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Property / Mathematics Subject Classification ID
 
Property / Mathematics Subject Classification ID: 91A24 / rank
 
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Property / Mathematics Subject Classification ID
 
Property / Mathematics Subject Classification ID: 05C57 / rank
 
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Property / Mathematics Subject Classification ID
 
Property / Mathematics Subject Classification ID: 05C80 / rank
 
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Property / Mathematics Subject Classification ID
 
Property / Mathematics Subject Classification ID: 05C99 / rank
 
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Property / Mathematics Subject Classification ID
 
Property / Mathematics Subject Classification ID: 91A43 / rank
 
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Property / zbMATH DE Number
 
Property / zbMATH DE Number: 6561947 / rank
 
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Property / zbMATH Keywords
 
cops-and-robber game
Property / zbMATH Keywords: cops-and-robber game / rank
 
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Property / zbMATH Keywords
 
cop number
Property / zbMATH Keywords: cop number / rank
 
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Property / zbMATH Keywords
 
hypercube
Property / zbMATH Keywords: hypercube / rank
 
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\(n\)-dimensional cube
Property / zbMATH Keywords: \(n\)-dimensional cube / rank
 
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Property / MaRDI profile type: Publication / rank
 
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Property / OpenAlex ID
 
Property / OpenAlex ID: W2267246357 / rank
 
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Property / arXiv ID
 
Property / arXiv ID: 1406.2228 / rank
 
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Property / cites work
 
Property / cites work: A game of cops and robbers / rank
 
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Property / cites work
 
Property / cites work: Cops and robbers in a random graph / rank
 
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Property / cites work: Q3090934 / rank
 
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Property / cites work: On Meyniel's conjecture of the cop number / rank
 
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Property / cites work: A Bound for the Cops and Robbers Problem / rank
 
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Property / DOI
 
Property / DOI: 10.1016/J.TCS.2016.02.030 / rank
 
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links / mardi / namelinks / mardi / name
 

Latest revision as of 13:55, 9 December 2024

scientific article
Language Label Description Also known as
English
To catch a falling robber
scientific article

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    To catch a falling robber (English)
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    1 April 2016
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    cops-and-robber game
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    cop number
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    hypercube
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    \(n\)-dimensional cube
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    Identifiers

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