Modeling values for TU-games using generalized versions of consistency, standardness and the null player property (Q283990): Difference between revisions

From MaRDI portal
RedirectionBot (talk | contribs)
Removed claim: author (P16): Item:Q214482
Created claim: DBLP publication ID (P1635): journals/mmor/RadzikD16, #quickstatements; #temporary_batch_1731483406851
 
(4 intermediate revisions by 4 users not shown)
Property / author
 
Property / author: Theo S. H. Driessen / rank
 
Normal rank
Property / MaRDI profile type
 
Property / MaRDI profile type: MaRDI publication profile / rank
 
Normal rank
Property / full work available at URL
 
Property / full work available at URL: https://doi.org/10.1007/s00186-015-0525-x / rank
 
Normal rank
Property / OpenAlex ID
 
Property / OpenAlex ID: W2281133331 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Random marginal and random removal values / rank
 
Normal rank
Property / cites work
 
Property / cites work: Null players, solidarity, and the egalitarian Shapley values / rank
 
Normal rank
Property / cites work
 
Property / cites work: Consistent restricted Shapley values / rank
 
Normal rank
Property / cites work
 
Property / cites work: A Survey of Consistency Properties in Cooperative Game Theory / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3374461 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Potential, Value, and Consistency / rank
 
Normal rank
Property / cites work
 
Property / cites work: Bargaining and Value / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4343725 / rank
 
Normal rank
Property / cites work
 
Property / cites work: ``Procedural'' values for cooperative games / rank
 
Normal rank
Property / cites work
 
Property / cites work: A solidarity value for \(n\)-person transferable utility games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Introduction to the Theory of Cooperative Games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Is the solidarity value close to the equal split value? / rank
 
Normal rank
Property / cites work
 
Property / cites work: On a family of values for TU-games generalizing the Shapley value / rank
 
Normal rank
Property / cites work
 
Property / cites work: The family of least square values for transferable utility games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q5817870 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4401757 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Axiomatizations of a class of equal surplus sharing solutions for TU-games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Implementation and axiomatization of discounted Shapley values / rank
 
Normal rank
Property / cites work
 
Property / cites work: Reconciling marginalism with egalitarianism: consistency, monotonicity, and implementation of egalitarian Shapley values / rank
 
Normal rank
Property / DBLP publication ID
 
Property / DBLP publication ID: journals/mmor/RadzikD16 / rank
 
Normal rank

Latest revision as of 08:37, 13 November 2024

scientific article
Language Label Description Also known as
English
Modeling values for TU-games using generalized versions of consistency, standardness and the null player property
scientific article

    Statements

    Modeling values for TU-games using generalized versions of consistency, standardness and the null player property (English)
    0 references
    0 references
    0 references
    17 May 2016
    0 references
    This paper considers \(n\)-person games in the characteristic function form or transferable utility (abbreviated, TU-) games. In one of these games, a set of agents pursue a common benefit and each coalition can make a profit regardless of the remaining agents. An example is the execution of a project, so that the coalition building can generate savings for its members. There are different solutions in the literature for TU-games, that is, fair profit-sharing mechanisms among the involved agents. A well-known solution is defined by \textit{L. S. Shapley} [in: Contrib. Theory of Games, II, Ann. Math. Stud. No. 28, 307--317 (1953; Zbl 0050.14404)]. Other values proposed in the literature are the so-called equal split value and the solidarity value [\textit{A. S. Nowak} and the first author, Int. J. Game Theory 23, No. 1, 43--48 (1994; Zbl 0805.90125)], among others. Moreover, different axioms or properties for a valued solution can be considered, for example, null player property and consistency. Null player property establishes that those players whose marginal contributions are all equal to zero must receive a payment equal to zero. Classic null player property is far from favoring solidarity among agents. Regarding to the used property of consistency, the followed approach is based on the reduced games: those that arise after that some players have left the game after being paid according to a certain value. The property of consistency establishes that the payment that the proposed solution assigns to a coalition in the initial game is strongly related to what that coalition gets in the corresponding reduced game. The foundation of consistency used is introduced in [\textit{S. Hart} and \textit{A. Mas-Colell}, Econometrica 57, No. 3, 589--614 (1989; Zbl 0675.90103)]. In this work, new general versions of both properties, null player axiom and consistency, are presented. Regarding the results, first of all, they obtain a theorem that gives necessary and sufficient conditions for a value that verifies the natural properties of efficiency, linearity and symmetry (briefly, ESL-value) to verify the new version of the null player property. From here, new axiomatic characterizations of the equal split value, the solidarity value and a new value called per-capita value (a modification of the solidarity value) are obtained. The notion of consistency is also generalized, and it is obtained a theorem that gives necessary and sufficient conditions for an ESL-value to verify the new version of consistency property joint with a property named \(\lambda\)-standardness. Next, a new class of values is constructed that verify \(\lambda\)-standardness and the so-called probabilistic consistency. From here, new axiomatic characterizations of the Shapley value, the equal split value, the solidarity value and the per-capita value are obtained, by means of both properties. These results complete and fortify those obtained in [\textit{T. Driessen} and the first author, in: ICM millennium lectures on games. Selected papers from the ICM satellite conference on game theory and applications, Qingdao, August 14--17, 2002. Berlin: Springer. 147--165 (2003; Zbl 1129.91303)].
    0 references
    TU-game
    0 references
    null player axiom
    0 references
    \(\lambda\)-standardness
    0 references
    consistency
    0 references
    probabilistic consistency
    0 references
    Shapley value
    0 references
    per-capita value
    0 references
    solidarity value
    0 references
    equal split value
    0 references

    Identifiers