Multimarket contact in continuous-time games (Q1934895): Difference between revisions

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Property / DOI: 10.1016/j.econlet.2008.03.031 / rank
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Property / cites work: Multimarket contact, imperfect monitoring, and implicit collusion / rank
 
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Property / cites work: Games with Imperfectly Observable Actions in Continuous Time / rank
 
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Latest revision as of 13:51, 16 December 2024

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Multimarket contact in continuous-time games
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    Multimarket contact in continuous-time games (English)
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    29 January 2013
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    multimarket contact
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    continuous-time games
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