Production-inventory games: A new class of totally balanced combinatorial optimization games (Q1002332): Difference between revisions

From MaRDI portal
Import240304020342 (talk | contribs)
Set profile property.
ReferenceBot (talk | contribs)
Changed an Item
 
(One intermediate revision by one other user not shown)
Property / OpenAlex ID
 
Property / OpenAlex ID: W2077484482 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4708452 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Operations research games: A survey. (With comments and rejoinder) / rank
 
Normal rank
Property / cites work
 
Property / cites work: Algorithmic Aspects of the Core of Combinatorial Optimization Games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Totally balanced combinatorial optimization games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Totally balanced games arising from controlled programming problems / rank
 
Normal rank
Property / cites work
 
Property / cites work: Note—Effects of Centralization on Expected Costs in a Multi-Location Newsboy Problem / rank
 
Normal rank
Property / cites work
 
Property / cites work: On the core of ordered submodular cost games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3214706 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Characterization of the Owen set of linear production processes / rank
 
Normal rank
Property / cites work
 
Property / cites work: A generalized linear production model: A unifying model / rank
 
Normal rank
Property / cites work
 
Property / cites work: Production-inventory games: A new class of totally balanced combinatorial optimization games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Cost allocation in continuous-review inventory models / rank
 
Normal rank
Property / cites work
 
Property / cites work: Cores of inventory centralization games / rank
 
Normal rank
Property / cites work
 
Property / cites work: A Cooperative Game Theory Model of Quantity Discounts / rank
 
Normal rank
Property / cites work
 
Property / cites work: A core-allocation family for generalized holding cost games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Cooperation and competition in inventory games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Inventory games. / rank
 
Normal rank
Property / cites work
 
Property / cites work: The newsvendor game has a nonempty core / rank
 
Normal rank
Property / cites work
 
Property / cites work: The Nucleolus of a Characteristic Function Game / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q5817870 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Cores of convex games / rank
 
Normal rank
Property / cites work
 
Property / cites work: The assignment game. I: The core / rank
 
Normal rank
Property / cites work
 
Property / cites work: Cooperation between multiple news-vendors with transshipments / rank
 
Normal rank
Property / cites work
 
Property / cites work: Population monotonic allocation schemes for cooperative games with transferable utility / rank
 
Normal rank
Property / cites work
 
Property / cites work: On the Core of Cost Allocation Games Defined on Location Problems / rank
 
Normal rank
Property / cites work
 
Property / cites work: Benefit sharing in holding situations / rank
 
Normal rank
Property / cites work
 
Property / cites work: Dynamic Version of the Economic Lot Size Model / rank
 
Normal rank

Latest revision as of 01:54, 29 June 2024

scientific article
Language Label Description Also known as
English
Production-inventory games: A new class of totally balanced combinatorial optimization games
scientific article

    Statements

    Production-inventory games: A new class of totally balanced combinatorial optimization games (English)
    0 references
    0 references
    0 references
    0 references
    25 February 2009
    0 references
    production-inventory games
    0 references
    totally balanced combinatorial optimization games
    0 references
    core-allocations
    0 references
    Owen-allocations
    0 references
    monotonicity rules
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references

    Identifiers

    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references