GPU-Based Parallel Computing for the Simulation of Complex Multibody Systems with Unilateral and Bilateral Constraints: An Overview (Q3003928): Difference between revisions

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Latest revision as of 20:12, 19 March 2024

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GPU-Based Parallel Computing for the Simulation of Complex Multibody Systems with Unilateral and Bilateral Constraints: An Overview
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    GPU-Based Parallel Computing for the Simulation of Complex Multibody Systems with Unilateral and Bilateral Constraints: An Overview (English)
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    31 May 2011
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    Graphic Processing Unit
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    collision detection
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    global memory
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    frictional contact
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    multibody dynamic
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