A study of shape non-uniformity and poly-dispersity in hopper discharge of spherical and polyhedral particle systems using the Blaze-DEM GPU code (Q2422918): Difference between revisions

From MaRDI portal
Importer (talk | contribs)
Created a new Item
 
ReferenceBot (talk | contribs)
Changed an Item
 
(6 intermediate revisions by 5 users not shown)
Property / author
 
Property / author: Daniel Nicolas Wilke / rank
Normal rank
 
Property / author
 
Property / author: Daniel Nicolas Wilke / rank
 
Normal rank
Property / describes a project that uses
 
Property / describes a project that uses: Blaze-DEMGPU / rank
 
Normal rank
Property / MaRDI profile type
 
Property / MaRDI profile type: MaRDI publication profile / rank
 
Normal rank
Property / full work available at URL
 
Property / full work available at URL: https://doi.org/10.1016/j.amc.2017.03.037 / rank
 
Normal rank
Property / OpenAlex ID
 
Property / OpenAlex ID: W2609393307 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Influence of Particle Shape on Shear Stress in Granular Media / rank
 
Normal rank
Property / cites work
 
Property / cites work: DEM modelling of industrial granular flows: 3D case studies and the effect of particle shape on hopper discharge / rank
 
Normal rank
Property / cites work
 
Property / cites work: Vibration induced flow in hoppers: continuum and DEM model approaches / rank
 
Normal rank
Property / cites work
 
Property / cites work: The modelling of particle systems with real shapes / rank
 
Normal rank
Property / cites work
 
Property / cites work: Investigation of adequacy of multi-sphere approximation of elliptical particles for DEM simulations / rank
 
Normal rank
Property / cites work
 
Property / cites work: Three‐dimensional discrete element simulation for granular materials / rank
 
Normal rank
Property / cites work
 
Property / cites work: Collision detection of convex polyhedra on the NVIDIA GPU architecture for the discrete element method / rank
 
Normal rank
Property / cites work
 
Property / cites work: Development of a convex polyhedral discrete element simulation framework for NVIDIA Kepler based GPUs / rank
 
Normal rank
Property / cites work
 
Property / cites work: Computing with Non-convex Polyhedra on the GPU / rank
 
Normal rank
Property / cites work
 
Property / cites work: Energy-conserving contact interaction models for arbitrarily shaped discrete elements / rank
 
Normal rank
links / mardi / namelinks / mardi / name
 

Latest revision as of 16:01, 19 July 2024

scientific article
Language Label Description Also known as
English
A study of shape non-uniformity and poly-dispersity in hopper discharge of spherical and polyhedral particle systems using the Blaze-DEM GPU code
scientific article

    Statements

    A study of shape non-uniformity and poly-dispersity in hopper discharge of spherical and polyhedral particle systems using the Blaze-DEM GPU code (English)
    0 references
    0 references
    0 references
    0 references
    0 references
    21 June 2019
    0 references
    0 references
    0 references
    0 references
    0 references
    non-uniform shape
    0 references
    polydispersed
    0 references
    polyhedra
    0 references
    hoppers
    0 references
    large scale DEM
    0 references
    GPU
    0 references
    0 references