A visibility-based pursuit-evasion game with a circular obstacle (Q504826): Difference between revisions
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Property / Mathematics Subject Classification ID | |||
Property / Mathematics Subject Classification ID: 49N75 / rank | |||
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Property / zbMATH DE Number | |||
Property / zbMATH DE Number: 6675544 / rank | |||
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Property / zbMATH Keywords | |||
pursuit-evasion games | |||
Property / zbMATH Keywords: pursuit-evasion games / rank | |||
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visibility | |||
Property / zbMATH Keywords: visibility / rank | |||
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barrier | |||
Property / zbMATH Keywords: barrier / rank | |||
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Property / MaRDI profile type: MaRDI publication profile / rank | |||
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Property / full work available at URL | |||
Property / full work available at URL: https://doi.org/10.1007/s10957-016-0996-9 / rank | |||
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Property / OpenAlex ID | |||
Property / OpenAlex ID: W2507881886 / rank | |||
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Property / cites work | |||
Property / cites work: An efficient algorithm for a visibility-based surveillance-evasion game / rank | |||
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Property / cites work | |||
Property / cites work: On the Existence of Nash Equilibrium for a Two Player Pursuit-Evasion Game with Visibility Constraints / rank | |||
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Property / cites work | |||
Property / cites work: Q4397692 / rank | |||
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Property / cites work | |||
Property / cites work: A simple pursuit-and-evasion game on a two-dimensional cone / rank | |||
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Property / cites work: The game problem on the delichobrachistochrone / rank | |||
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Property / cites work | |||
Property / cites work: Q5331036 / rank | |||
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Property / cites work: Q4226167 / rank | |||
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Property / cites work: Q4427588 / rank | |||
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Property / cites work | |||
Property / cites work: Q4039729 / rank | |||
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links / mardi / name | links / mardi / name | ||
Latest revision as of 07:12, 13 July 2024
scientific article
Language | Label | Description | Also known as |
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English | A visibility-based pursuit-evasion game with a circular obstacle |
scientific article |
Statements
A visibility-based pursuit-evasion game with a circular obstacle (English)
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17 January 2017
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pursuit-evasion games
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visibility
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barrier
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