Toward an efficient triangle-based spherical harmonics representation of 3D objects (Q735507): Difference between revisions

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Revision as of 02:06, 5 March 2024

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Toward an efficient triangle-based spherical harmonics representation of 3D objects
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    Toward an efficient triangle-based spherical harmonics representation of 3D objects (English)
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    22 October 2009
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    spherical harmonics
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    star-shaped objects
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    spherical parameterization
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    efficient and direct computation
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    implicit surfaces
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    mesh compression and transmission
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