An interactive fuzzy satisfying method for multiobjective 0-1 programming problems with fuzzy numbers through genetic algorithms with double strings (Q1296121): Difference between revisions
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Revision as of 02:49, 5 March 2024
scientific article
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English | An interactive fuzzy satisfying method for multiobjective 0-1 programming problems with fuzzy numbers through genetic algorithms with double strings |
scientific article |
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An interactive fuzzy satisfying method for multiobjective 0-1 programming problems with fuzzy numbers through genetic algorithms with double strings (English)
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11 July 1999
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multiobjective 0-1 programming
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fuzzy goals
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\(\alpha\)-Pareto optimal
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interactive methods
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genetic lgorithms
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