A fast computation technique for the direct numerical simulation of rigid particulate flows (Q1780642): Difference between revisions

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Revision as of 22:03, 19 March 2024

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A fast computation technique for the direct numerical simulation of rigid particulate flows
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    A fast computation technique for the direct numerical simulation of rigid particulate flows (English)
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    13 June 2005
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    Direct numerical simulation
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    Distributed Lagrange multiplier
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    Rigid particulate flow
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    Animation
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    Turbulent flows
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