Solving linear programming problems under fuzziness and randomness environment using attainment values (Q2372211): Difference between revisions
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Revision as of 22:44, 19 March 2024
scientific article
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English | Solving linear programming problems under fuzziness and randomness environment using attainment values |
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Solving linear programming problems under fuzziness and randomness environment using attainment values (English)
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25 July 2007
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fuzzy random variable
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attainment value
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fuzzy linear programming
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fuzzy stochastic linear programming
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