Approximating the Minmax Value of Three-Player Games within a Constant is as Hard as Detecting Planted Cliques (Q4910937): Difference between revisions

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Latest revision as of 23:09, 19 March 2024

scientific article; zbMATH DE number 6144471
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Approximating the Minmax Value of Three-Player Games within a Constant is as Hard as Detecting Planted Cliques
scientific article; zbMATH DE number 6144471

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    Approximating the Minmax Value of Three-Player Games within a Constant is as Hard as Detecting Planted Cliques (English)
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    13 March 2013
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