An efficient algorithm for computing the maximum empty rectangle in three dimensions (Q5938672): Difference between revisions
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Latest revision as of 09:08, 30 July 2024
scientific article; zbMATH DE number 1630206
Language | Label | Description | Also known as |
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English | An efficient algorithm for computing the maximum empty rectangle in three dimensions |
scientific article; zbMATH DE number 1630206 |
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An efficient algorithm for computing the maximum empty rectangle in three dimensions (English)
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1 October 2001
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computational geometry
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maximum empty hyper rectangle
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space sweep paradigm
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three dimensions
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segment-interval tree
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expected case complexity
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