Person:169289: Difference between revisions

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Person:169289
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m AuthorDisambiguator moved page Sándor P. Fekete to Sándor P. Fekete: Duplicate
 
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Latest revision as of 09:24, 8 December 2023

Available identifiers

zbMath Open fekete.sandor-pMaRDI QIDQ169289

List of research outcomes

PublicationDate of PublicationType
Minimum Scan Cover and Variants: Theory and Experiments2024-04-14Paper
https://portal.mardi4nfdi.de/entity/Q61247572024-04-02Paper
Particle computation: complexity, algorithms, and logic2024-02-09Paper
https://portal.mardi4nfdi.de/entity/Q61475112024-01-15Paper
https://portal.mardi4nfdi.de/entity/Q60599922023-11-02Paper
https://portal.mardi4nfdi.de/entity/Q60599932023-11-02Paper
Coordinated Particle Relocation with Global Signals and Local Friction (Media Exposition).2023-11-02Paper
https://portal.mardi4nfdi.de/entity/Q60600302023-11-02Paper
https://portal.mardi4nfdi.de/entity/Q60600312023-11-02Paper
https://portal.mardi4nfdi.de/entity/Q60600322023-11-02Paper
Competitive location problems: balanced facility location and the one-round Manhattan Voronoi game2023-06-20Paper
Parallel online algorithms for the bin packing problem2023-04-21Paper
Probing a set of trajectories to maximize captured information2023-02-07Paper
Packing disks into disks with optimal worst-case density2023-01-23Paper
https://portal.mardi4nfdi.de/entity/Q50444492022-10-31Paper
Coordinating Swarms of Objects at Extreme Dimensions2022-10-13Paper
Connected reconfiguration of lattice-based cellular structures by finite-memory robots2022-10-06Paper
Computing Area-Optimal Simple Polygonizations2022-09-06Paper
Computing Coordinated Motion Plans for Robot Swarms: The CG:SHOP Challenge 20212022-09-06Paper
https://portal.mardi4nfdi.de/entity/Q50889652022-07-18Paper
Packing Geometric Objects with Optimal Worst-Case Density (Multimedia Exposition)2022-07-18Paper
A new exact algorithm for general orthogonal d-dimensional knapsack problems2021-12-20Paper
Competitive location problems: balanced facility location and the one-round Manhattan Voronoi game2021-10-04Paper
Connected reconfiguration of lattice-based cellular structures by finite-memory robots2021-07-08Paper
Minimum Scan Cover with Angular Transition Costs2021-06-28Paper
CADbots: algorithmic aspects of manipulating programmable matter with finite automata2021-02-01Paper
Folding polyominoes with holes into a cube2021-01-07Paper
Competitive Location Problems: Balanced Facility Location and the One-Round Manhattan Voronoi Game2020-11-26Paper
https://portal.mardi4nfdi.de/entity/Q51362262020-11-25Paper
https://portal.mardi4nfdi.de/entity/Q51362502020-11-25Paper
Existence and hardness of conveyor belts2020-11-05Paper
Parallel online algorithms for the Bin Packing Problem2020-08-24Paper
https://portal.mardi4nfdi.de/entity/Q51157972020-08-18Paper
https://portal.mardi4nfdi.de/entity/Q51165362020-08-18Paper
Tilt assembly: algorithms for micro-factories that build objects with uniform external forces2020-04-09Paper
Don't rock the boat: algorithms for balanced dynamic loading and unloading2020-02-12Paper
Covering tours and cycle covers with turn costs: hardness and approximation2020-02-06Paper
Online circle packing2020-01-16Paper
Coordinated Motion Planning: Reconfiguring a Swarm of Labeled Robots with Bounded Stretch2019-12-09Paper
Practical Methods for Computing Large Covering Tours and Cycle Covers with Turn Cost2019-09-13Paper
Computing MaxMin Edge Length Triangulations2019-09-12Paper
Exact Solutions and Bounds for General Art Gallery Problems2019-09-11Paper
Split packing: algorithms for packing circles with optimal worst-case density2019-03-13Paper
Computing maxmin edge length triangulations2019-02-27Paper
A Network-Flow Technique for Finding Low-Weight Bounded-Degree Spanning Trees2019-01-11Paper
Conflict-Free Coloring of Graphs2018-11-28Paper
Folding Polyominoes into (Poly)Cubes2018-11-26Paper
Conflict-Free Coloring of Intersection Graphs2018-11-26Paper
Cost-Oblivious Storage Reallocation2018-11-05Paper
Improved Approximation Algorithms for Relay Placement2018-10-30Paper
Reconfiguring massive particle swarms with limited, global control2018-10-17Paper
Universal Guard Problems2018-08-02Paper
Three Colors Suffice: Conflict-Free Coloring of Planar Graphs2018-07-16Paper
Optimal Free-Space Management and Routing-Conscious Dynamic Placement for Reconfigurable Devices2018-06-12Paper
Universal Guard Problems2018-04-19Paper
Geometric hitting set for segments of few orientations2018-04-12Paper
Connecting a set of circles with minimum sum of radii2018-02-19Paper
Distributed vision with smart pixels2017-10-20Paper
https://portal.mardi4nfdi.de/entity/Q53686692017-10-10Paper
Connectivity graphs of uncertainty regions2017-10-09Paper
Universal Computation with Arbitrary Polyomino Tiles in Non-Cooperative Self-Assembly2017-10-05Paper
On the continuous Weber and k -median problems (extended abstract)2017-09-29Paper
Split packing: packing circles into triangles with optimal worst-case density2017-09-22Paper
New geometric algorithms for fully connected staged self-assembly2017-05-18Paper
Online square-into-square packing2017-04-12Paper
Lower Bounds for Graph Exploration Using Local Policies2017-04-05Paper
https://portal.mardi4nfdi.de/entity/Q28160222016-07-01Paper
Lower Bounds for Graph Exploration Using Local Policies2016-05-03Paper
Geometric hitting set for segments of few orientations2016-02-26Paper
Size-Dependent Tile Self-Assembly: Constant-Height Rectangles and Stability2016-01-11Paper
The geometric maximum traveling salesman problem2015-11-12Paper
The minimum backlog problem2015-10-30Paper
Reallocation problems in scheduling2015-10-19Paper
Facets for art gallery problems2015-10-19Paper
New geometric algorithms for fully connected staged self-assembly2015-09-30Paper
https://portal.mardi4nfdi.de/entity/Q55012902015-08-03Paper
Online square packing with gravity2014-12-02Paper
A survey on relay placement with runtime and approximation guarantees2014-10-24Paper
A competitive strategy for distance-aware online shape allocation2014-10-06Paper
One Tile to Rule Them All: Simulating Any Tile Assembly System with a Single Universal Tile2014-07-01Paper
Exact solutions and bounds for general art gallery problems2014-04-01Paper
Online square-into-square packing2013-10-04Paper
Facets for Art Gallery Problems2013-06-11Paper
Online Exploration and Triangulation in Orthogonal Polygonal Regions2013-04-12Paper
A Competitive Strategy for Distance-Aware Online Shape Allocation2013-04-12Paper
Minimum covering with travel cost2012-10-01Paper
Exploring and Triangulating a Region by a Swarm of Robots2011-08-17Paper
Connecting a set of circles with minimum sum of radii2011-08-12Paper
Integer point sets minimizing average pairwise \(L_{1}\) distance: What is the optimal shape of a town?2011-01-31Paper
Evacuation of Rectilinear Polygons2011-01-08Paper
Connectivity graphs of uncertainty regions2010-12-09Paper
Bild der Mathematik. Mathematiker als Superhelden2010-10-19Paper
Locked and unlocked chains of planar shapes2010-09-22Paper
Deterministic boundary recognition and topology extraction for large sensor networks2010-08-16Paper
Algorithms and Data Structures2010-04-20Paper
Minimum Covering with Travel Cost2009-12-17Paper
Polygon exploration with time-discrete vision2009-11-16Paper
Online Square Packing2009-10-20Paper
Maintaining Arrays of Contiguous Objects2009-10-20Paper
An Exact Algorithm for Higher-Dimensional Orthogonal Packing2009-08-13Paper
Not being (super)thin or solid is hard: A study of grid Hamiltonicity2009-07-27Paper
On the Continuous Fermat-Weber Problem2009-07-17Paper
The complexity of economic equilibria for house allocation markets2009-07-09Paper
Algorithms and Simulation Methods for Topology-Aware Sensor Networks2009-07-09Paper
Two Dimensional Rendezvous Search2009-07-03Paper
A minimization version of a directed subgraph homeomorphism problem2009-04-27Paper
Minimizing the stabbing number of matchings, trees, and triangulations2009-03-24Paper
https://portal.mardi4nfdi.de/entity/Q36015232009-02-10Paper
https://portal.mardi4nfdi.de/entity/Q36015722009-02-10Paper
https://portal.mardi4nfdi.de/entity/Q36015752009-02-10Paper
Improved Approximation Algorithms for Relay Placement2008-11-25Paper
Staged self-assembly: nanomanufacture of arbitrary shapes with \(O(1)\) glues2008-09-02Paper
The Maximum Energy-Constrained Dynamic Flow Problem2008-07-15Paper
Angle-restricted tours in the plane.2008-04-25Paper
Staged Self-assembly: Nanomanufacture of Arbitrary Shapes with O(1) Glues2008-04-04Paper
Communication-aware processor allocation for supercomputers: Finding point sets of small average distance2008-04-03Paper
Higher‐Dimensional Packing with Order Constraints2007-11-16Paper
PackLib\(^{2}\): an integrated library of multi-dimensional packing problems2007-08-27Paper
Matching as the Intersection of Matroids2007-05-29Paper
Simultaneous Scheduling, Binding and Routing for Coarse-Grain Reconfigurable Architectures2007-05-29Paper
The freeze-tag problem: How to wake up a swarm of robots2006-11-06Paper
Algorithms and Data Structures2006-10-25Paper
Online searching with turn cost2006-09-14Paper
Optimal Covering Tours with Turn Costs2006-06-01Paper
Online searching with an autonomous robot2006-05-16Paper
Traveling the boundary of Minkowski sums.2006-01-17Paper
A Combinatorial Characterization of Higher-Dimensional Orthogonal Packing2005-11-11Paper
https://portal.mardi4nfdi.de/entity/Q56926952005-09-28Paper
Algorithmic Aspects of Wireless Sensor Networks2005-08-25Paper
Solving a "Hard" problem to approximate an "Easy" one2005-08-04Paper
TERRAIN DECOMPOSITION AND LAYERED MANUFACTURING2005-06-10Paper
The one-round Voronoi game replayed2005-01-31Paper
A general framework for bounds for higher-dimensional orthogonal packing problems.2005-01-11Paper
The freeze-tag problem: How to wake up a swarm of robots2004-11-29Paper
Traveling salesmen in the presence of competition2004-10-27Paper
Maximum dispersion and geometric maximum weight cliques2004-09-22Paper
What is the optimal shape of a city?2004-06-15Paper
Characterizing matchings as the intersection of matroids2003-12-16Paper
An algorithmic study of manufacturing paperclips and other folded structures.2003-05-19Paper
Solving a “Hard” Problem to Approximate an “Easy” One: Heuristics for Maximum Matchings and Maximum Traveling Salesman Problems2003-04-07Paper
https://portal.mardi4nfdi.de/entity/Q47785542002-11-18Paper
https://portal.mardi4nfdi.de/entity/Q47785642002-11-18Paper
Optimization of dynamic hardware reconfigurations2002-07-22Paper
https://portal.mardi4nfdi.de/entity/Q27682842002-03-24Paper
https://portal.mardi4nfdi.de/entity/Q27640402002-01-22Paper
Approximation of geometric dispersion problems2002-01-09Paper
https://portal.mardi4nfdi.de/entity/Q27537332001-11-11Paper
Tree spanners in planar graphs2001-04-04Paper
Approximation algorithms for lawn mowing and milling2001-02-22Paper
New classes of fast lower bounds for bin packing problems2001-01-01Paper
RECTANGLE AND BOX VISIBILITY GRAPHS IN 3D2000-11-07Paper
https://portal.mardi4nfdi.de/entity/Q42523062000-09-26Paper
On minimum stars and maximum matchings.2000-04-26Paper
https://portal.mardi4nfdi.de/entity/Q42634692000-01-02Paper
https://portal.mardi4nfdi.de/entity/Q42327961999-08-17Paper
The nucleon of cooperative games and an algorithm for matching games1999-06-03Paper
https://portal.mardi4nfdi.de/entity/Q38403641999-04-19Paper
https://portal.mardi4nfdi.de/entity/Q44008451998-10-25Paper
A Network-Flow Technique for Finding Low-Weight Bounded-Degree Spanning Trees1998-09-20Paper
A Visibility Representation for Graphs in Three Dimensions1998-07-05Paper
On the complexity of testing membership in the core of min-cost spanning tree games1998-04-22Paper
On approximately fair cost allocation in Euclidean TSP games1998-04-13Paper

Research outcomes over time


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