Achieving optimal backlog in multi-processor cup games (Q5212854): Difference between revisions
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Revision as of 13:44, 15 February 2024
scientific article; zbMATH DE number 7160587
Language | Label | Description | Also known as |
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English | Achieving optimal backlog in multi-processor cup games |
scientific article; zbMATH DE number 7160587 |
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Achieving optimal backlog in multi-processor cup games (English)
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30 January 2020
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cup emptying
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deamortization
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discretized scheduling
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parallelism
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processor sharing
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smoothed analysis
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