On the effective implementation of a boundary element code on graphics processing units using an out-of-core LU algorithm (Q2520382): Difference between revisions

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On the effective implementation of a boundary element code on graphics processing units using an out-of-core LU algorithm
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    On the effective implementation of a boundary element code on graphics processing units using an out-of-core LU algorithm (English)
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    13 December 2016
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    collocation approximation
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    boundary element method
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    triangulated boundary
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    graphics processor
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