A simple and scalable immersed boundary method for high-fidelity simulations of fixed and moving objects on a Cartesian mesh (Q821840): Difference between revisions
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Revision as of 18:56, 29 February 2024
scientific article
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English | A simple and scalable immersed boundary method for high-fidelity simulations of fixed and moving objects on a Cartesian mesh |
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A simple and scalable immersed boundary method for high-fidelity simulations of fixed and moving objects on a Cartesian mesh (English)
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21 September 2021
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immersed boundary method
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high-performance computing
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finite-difference scheme
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moving body problems
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Cartesian mesh
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