Efficient GPU implementation of the linearly interpolated bounce-back boundary condition (Q493488): Difference between revisions
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Revision as of 01:26, 5 March 2024
scientific article
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English | Efficient GPU implementation of the linearly interpolated bounce-back boundary condition |
scientific article |
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Efficient GPU implementation of the linearly interpolated bounce-back boundary condition (English)
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3 September 2015
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lattice Boltzmann method
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GPU programming
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CUDA
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interpolated bounce-back boundary condition
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thelma project
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