Simulating deformable objects for computer animation: a numerical perspective (Q2136213): Difference between revisions

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Revision as of 06:01, 5 March 2024

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Simulating deformable objects for computer animation: a numerical perspective
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    Simulating deformable objects for computer animation: a numerical perspective (English)
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    10 May 2022
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    physically-based simulation
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    deformable object
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    time integration
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    stiffness
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    nonlinear constitutive material
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