Generating random points (or vectors) controlling the percentage of them that are extreme in their convex (or positive) hull (Q814963): Difference between revisions
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Revision as of 22:42, 19 March 2024
scientific article
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English | Generating random points (or vectors) controlling the percentage of them that are extreme in their convex (or positive) hull |
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Generating random points (or vectors) controlling the percentage of them that are extreme in their convex (or positive) hull (English)
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8 February 2006
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random number generation
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polyhedra
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convex hulls
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positive hulls
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