A GPU based compressible multiphase hydrocode for modelling violent hydrodynamic impact problems (Q1645932): Difference between revisions

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Revision as of 00:26, 20 March 2024

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A GPU based compressible multiphase hydrocode for modelling violent hydrodynamic impact problems
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    A GPU based compressible multiphase hydrocode for modelling violent hydrodynamic impact problems (English)
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    22 June 2018
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    marine engineering
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    cavitation
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    slamming
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    underwater explosion
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    parallel computing
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