Efficient GPU implementation of the linearly interpolated bounce-back boundary condition (Q493488): Difference between revisions

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Latest revision as of 03:43, 20 March 2024

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Efficient GPU implementation of the linearly interpolated bounce-back boundary condition
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    Efficient GPU implementation of the linearly interpolated bounce-back boundary condition (English)
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    3 September 2015
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    lattice Boltzmann method
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    GPU programming
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    CUDA
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    interpolated bounce-back boundary condition
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    thelma project
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