Time-space trade-offs in a pebble game (Q1254254): Difference between revisions

From MaRDI portal
Import240304020342 (talk | contribs)
Set profile property.
ReferenceBot (talk | contribs)
Changed an Item
Property / cites work
 
Property / cites work: Q4061993 / rank
 
Normal rank
Property / cites work
 
Property / cites work: On Time Versus Space / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4185781 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Space bounds for a game on graphs / rank
 
Normal rank
Property / cites work
 
Property / cites work: On the complexity of an optimal non-blocking commutation scheme without reorganization / rank
 
Normal rank
Property / cites work
 
Property / cites work: Superconcentrators / rank
 
Normal rank
Property / cites work
 
Property / cites work: A Time-Space Trade-Off / rank
 
Normal rank
Property / cites work
 
Property / cites work: Complete Register Allocation Problems / rank
 
Normal rank

Revision as of 00:25, 13 June 2024

scientific article
Language Label Description Also known as
English
Time-space trade-offs in a pebble game
scientific article

    Statements

    Time-space trade-offs in a pebble game (English)
    0 references
    0 references
    0 references
    1978
    0 references
    Complexity
    0 references
    One Person Game
    0 references
    Graphs
    0 references
    PebBle Game
    0 references
    Directed Acyclic Graphs
    0 references

    Identifiers

    0 references
    0 references
    0 references
    0 references
    0 references
    0 references