Generating random points (or vectors) controlling the percentage of them that are extreme in their convex (or positive) hull (Q814963): Difference between revisions

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Latest revision as of 11:09, 24 June 2024

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Generating random points (or vectors) controlling the percentage of them that are extreme in their convex (or positive) hull
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    Generating random points (or vectors) controlling the percentage of them that are extreme in their convex (or positive) hull (English)
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    8 February 2006
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    random number generation
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    polyhedra
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    convex hulls
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    positive hulls
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