A numerical method for fully resolved simulation (FRS) of rigid particle-flow interactions in complex flows (Q1013165): Difference between revisions

From MaRDI portal
Set OpenAlex properties.
ReferenceBot (talk | contribs)
Changed an Item
 
Property / cites work
 
Property / cites work: Direct numerical simulations of fluid-solid systems using the arbitrary Lagrangian-Eulerian technique. / rank
 
Normal rank
Property / cites work
 
Property / cites work: Simulation of multiple spheres falling in a liquid-filled tube / rank
 
Normal rank
Property / cites work
 
Property / cites work: A fictitious domain approach to the direct numerical simulation of incompressible viscous flow past moving rigid bodies: application to particulate flow. / rank
 
Normal rank
Property / cites work
 
Property / cites work: The immersed boundary method / rank
 
Normal rank
Property / cites work
 
Property / cites work: IMMERSED BOUNDARY METHODS / rank
 
Normal rank
Property / cites work
 
Property / cites work: Lattice-Boltzmann simulations of particle-fluid suspensions. / rank
 
Normal rank
Property / cites work
 
Property / cites work: Proteus: A direct forcing method in the simulations of particulate flows / rank
 
Normal rank
Property / cites work
 
Property / cites work: A second-order method for three-dimensional particle simulation / rank
 
Normal rank
Property / cites work
 
Property / cites work: The immersed boundary method: a projection approach / rank
 
Normal rank
Property / cites work
 
Property / cites work: An immersed boundary method with direct forcing for the simulation of particulate flows / rank
 
Normal rank
Property / cites work
 
Property / cites work: Immersed boundary method for flow around an arbitrarily moving body / rank
 
Normal rank
Property / cites work
 
Property / cites work: A new formulation of the distributed Lagrange multiplier/fictitious domain method for particulate flows / rank
 
Normal rank
Property / cites work
 
Property / cites work: A fast computation technique for the direct numerical simulation of rigid particulate flows / rank
 
Normal rank
Property / cites work
 
Property / cites work: A fictitious domain formulation for flows with rigid particles: a non-Lagrange multiplier version / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4499869 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Fully resolved simulations of colliding monodisperse spheres in forced isotropic turbulence / rank
 
Normal rank
Property / cites work
 
Property / cites work: A numerical method for large eddy simulation in complex geometries / rank
 
Normal rank
Property / cites work
 
Property / cites work: Large-Eddy Simulation of Reacting Turbulent Flows in Complex Geometries / rank
 
Normal rank
Property / cites work
 
Property / cites work: MULTISCALE FLOW SIMULATIONS USING PARTICLES / rank
 
Normal rank
Property / cites work
 
Property / cites work: An adaptive version of the immersed boundary method / rank
 
Normal rank
Property / cites work
 
Property / cites work: A many-body lubrication model / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3994787 / rank
 
Normal rank
Property / cites work
 
Property / cites work: A second-order time-accurate finite volume method for unsteady incompressible flow on hybrid unstructured grids / rank
 
Normal rank
Property / cites work
 
Property / cites work: Progress-variable approach for large-eddy simulation of non-premixed turbulent combustion / rank
 
Normal rank
Property / cites work
 
Property / cites work: Sharp interface Cartesian grid method. I: An easily implemented technique for 3D moving boundary computations / rank
 
Normal rank
Property / cites work
 
Property / cites work: A versatile sharp interface immersed boundary method for incompressible flows with complex boundaries / rank
 
Normal rank
Property / cites work
 
Property / cites work: A non-staggered grid, fractional step method for time-dependent incompressible Navier-Stokes equations in curvilinear coordinates / rank
 
Normal rank
Property / cites work
 
Property / cites work: A novel immersed boundary velocity correction-lattice Boltzmann method and its application to simulate flow past a circular cylinder / rank
 
Normal rank
Property / cites work
 
Property / cites work: An accurate Cartesian grid method for viscous incompressible flows with complex immersed boundaries / rank
 
Normal rank
Property / cites work
 
Property / cites work: A Fourier-Chebyshev spectral collocation method for simulating flow past spheres and spheroids / rank
 
Normal rank
Property / cites work
 
Property / cites work: An immersed-boundary finite volume method for simulations of flow in complex geometries / rank
 
Normal rank
Property / cites work
 
Property / cites work: Low-Reynolds-number flow around an oscillating circular cylinder at low Keulegan–Carpenter numbers / rank
 
Normal rank
Property / cites work
 
Property / cites work: Particle imaging velocimetry experiments and lattice-Boltzmann simulations on a single sphere settling under gravity / rank
 
Normal rank

Latest revision as of 11:23, 1 July 2024

scientific article
Language Label Description Also known as
English
A numerical method for fully resolved simulation (FRS) of rigid particle-flow interactions in complex flows
scientific article

    Statements

    A numerical method for fully resolved simulation (FRS) of rigid particle-flow interactions in complex flows (English)
    0 references
    0 references
    0 references
    0 references
    17 April 2009
    0 references
    DNS
    0 references
    particle-turbulence
    0 references
    interactions
    0 references
    fully resolved simulation (FRS)
    0 references
    fictitious-domain
    0 references
    0 references
    0 references

    Identifiers