The \(\tau\)-value, the core and semiconvex games (Q1069867): Difference between revisions

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Latest revision as of 09:28, 30 July 2024

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The \(\tau\)-value, the core and semiconvex games
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    The \(\tau\)-value, the core and semiconvex games (English)
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    1985
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    The notion of ''semiconvex game'' (of n persons, in characteristic function form) is introduced and it is proved that any exact game (in Schmeidler's sense) is semiconvex. Significant properties of Tijs' ''\(\tau\)-value'' \(\tau\) (v) associated with a semiconvex game v are pointed out. Among others: \(\tau\) (v) is contained into the core of v then \(n=4\) and \(\tau\) (v) is exactly the Shapley value when the gap function of v is a non- negative constant.
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    nucleolus
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    ''semiconvex game''
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    characteristic function form
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    exact game
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    \(\tau \) -value
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    core
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    Shapley value
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    gap function
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