Entity usage
From MaRDI portal
This page lists pages that use the given entity (e.g. Q42). The list is sorted by descending page ID, so that newer pages are listed first.
Showing below up to 16 results in range #51 to #66.
- Optimal, Approximately Optimal, and Fair Play of the Fowl Play Card Game: Label: en
- Automatic Generation of Opening Books for Dark Chess: Label: en
- Comparison Training of Shogi Evaluation Functions with Self-Generated Training Positions and Moves: Label: en
- Further Investigations of 3-Member Simple Majority Voting for Chess: Label: en
- Material Symmetry to Partition Endgame Tables: Label: en
- Havannah and TwixT are PSPACE-complete: Label: en
- Cylinder-Infinite-Connect-Four Except for Widths 2, 6, and 11 Is Solved: Draw: Label: en
- A Quantitative Study of $$2 \times 4$$ Chinese Dark Chess: Label: en
- Scalable Parallel DFPN Search: Label: en
- Improving Best-Reply Search: Label: en
- Solution Techniques for Quantified Linear Programs and the Links to Gaming: Label: en
- Anomalies of Pure Monte-Carlo Search in Monte-Carlo Perfect Games: Label: en
- Analyzing Simulations in Monte-Carlo Tree Search for the Game of Go: Label: en
- MoHex 2.0: A Pattern-Based MCTS Hex Player: Label: en
- Investigating the Limits of Monte-Carlo Tree Search Methods in Computer Go: Label: en
- Efficiency of Static Knowledge Bias in Monte-Carlo Tree Search: Label: en