Knights, spies, games and ballot sequences
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Publication:710599
DOI10.1016/j.disc.2010.07.005zbMath1203.91047arXiv0903.2869OpenAlexW2963828543MaRDI QIDQ710599
Publication date: 19 October 2010
Published in: Discrete Mathematics (Search for Journal in Brave)
Full work available at URL: https://arxiv.org/abs/0903.2869
2-person games (91A05) Applications of game theory (91A80) Graph labelling (graceful graphs, bandwidth, etc.) (05C78)
Related Items (3)
Searching for knights and spies: a majority/minority game ⋮ On more variants of the majority problem ⋮ Generating 2-Gray codes for ballot sequences in constant amortized time
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