Strategy Construction for Parity Games with Imperfect Information
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Publication:3541028
DOI10.1007/978-3-540-85361-9_27zbMath1160.68455OpenAlexW2147830304MaRDI QIDQ3541028
Krishnendu Chatterjee, Sangram Raje, Dietmar Berwanger, Laurent Doyen, Thomas A. Henzinger
Publication date: 25 November 2008
Published in: CONCUR 2008 - Concurrency Theory (Search for Journal in Brave)
Full work available at URL: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.186.7407
Games involving graphs (91A43) Logic in computer science (03B70) Models and methods for concurrent and distributed computing (process algebras, bisimulation, transition nets, etc.) (68Q85)
Related Items (4)
Mean-payoff games with partial observation ⋮ Strategy Construction for Parity Games with Imperfect Information ⋮ Modal and mixed specifications: key decision problems and their complexities ⋮ Computing Weakest Strategies for Safety Games of Imperfect Information
Cites Work
- The complexity of two-player games of incomplete information
- Infinite games on finitely coloured graphs with applications to automata on infinite trees
- Infinite games played on finite graphs
- Automata, logics, and infinite games. A guide to current research
- Strategy Construction for Parity Games with Imperfect Information
- On the synthesis of strategies in infinite games
- Algorithms for Omega-Regular Games with Imperfect Information
- Antichains: Alternative Algorithms for LTL Satisfiability and Model-Checking
- Antichains: A New Algorithm for Checking Universality of Finite Automata
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