Optimal Expected-Time Algorithms for Closest Point Problems

From MaRDI portal
Revision as of 19:10, 5 February 2024 by Import240129110113 (talk | contribs) (Created automatically from import240129110113)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Publication:3883531

DOI10.1145/355921.355927zbMath0441.68077OpenAlexW2024766881MaRDI QIDQ3883531

Bruce W. Weide, Andrew Chi-Chih Yao, Jon Louis Bentley

Publication date: 1980

Published in: ACM Transactions on Mathematical Software (Search for Journal in Brave)

Full work available at URL: https://figshare.com/articles/journal_contribution/Optimal_expected-time_algorithms_for_closest-point_problems/6608108




Related Items (50)

On the average complexity of 3D-Voronoi diagrams of random points on convex polytopesComputing relative neighbourhood graphs in the planeExpected time analysis for Delaunay point locationOn the geometry of similarity search: dimensionality curse and concentration of measureThe region approach for computing relative neighbourhood graphs in the \(L_ p\) metricNeighbours on a gridA faster divide-and-conquer algorithm for constructing Delaunay triangulationsDynamic closest pairs — A probabilistic approachA sweepline algorithm for Voronoi diagramsSome problems in computational geometryThe expected size of the sphere-of-influence graphOn the stabbing number of a random Delaunay triangulationA linear expected-time algorithm for computing planar relative neighbourhood graphsA symmetry based multiobjective clustering technique for automatic evolution of clustersAn O(n log n) algorithm for the all-nearest-neighbors problemAccounting for boundary effects in nearest-neighbor searchingSelf-organizing maps in population based metaheuristic to the dynamic vehicle routing problemStochastic Methods for Global OptimizationA note on linear expected time algorithms for finding convex hullsAn extension to \textsc{Voro++} for multithreaded computation of Voronoi cellsGreedy triangulation can be efficiently implemented in the average caseStochastic global optimization methods part II: Multi level methodsThe projector algorithm: a simple parallel algorithm for computing Voronoi diagrams and Delaunay graphsFinding nearest neighbors with Voronoi tessellationsOrder preserving extendible hashing and bucket triesThe extendible cell method for closest point problemsSelf-organizing maps in evolutionary approach for the traveling salesman problem and vehicle routing problem with time windowsA practical approach to the 2D incremental nearest-point problem suitable for different point distributionsRandomized incremental construction of Delaunay and Voronoi diagramssystolic array exploitation of a neural network inherent parallelism solving the nearest neighbor problemProbably correct \(k\)-nearest neighbor search in high dimensionsFast linear expected-time algorithms for computing maxima and convex hullsA comparison of sequential Delaunay triangulation algorithms.Approximate closest-point queries in high dimensionsGAPS: A clustering method using a new point symmetry-based distance measureA new point symmetry based fuzzy genetic clustering technique for automatic evolution of clustersTransport clustering and routing as a visual meshing processEnhancing point symmetry-based distance for data clusteringApproximate model predictive control laws for constrained nonlinear discrete-time systems: analysis and offline designAn algorithm for geometric minimum spanning trees requiring nearly linear expected timeClustering, classification and image segmentation on the gridAnalysis of N-treesExpected-time complexity results for hierarchic clustering algorithms which use cluster centresMonitoring correlative financial data streams by local pattern similarityDefect location clustering schemesChromatic nearest neighbor searching: A query sensitive approachOn search by address computationHigher-dimensional Voronoi diagrams in linear expected timeApproximate model predictive control laws for constrained nonlinear discrete-time systems: analysis and offline designEvaluation of Range Searching Methods for Contact Searching in Mechanical Engineering







This page was built for publication: Optimal Expected-Time Algorithms for Closest Point Problems