scientific article; zbMATH DE number 859804
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Publication:4870576
zbMath0850.03031MaRDI QIDQ4870576
Publication date: 17 July 1996
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Dijkstra's algorithm for solving the shortest path problem on networks under intuitionistic fuzzy environment ⋮ A novel goal programming approach based on accuracy function of Pythagorean fuzzy sets ⋮ On matrix games with 2-tuple intuitionistic fuzzy linguistic payoffs ⋮ Optimization in an intuitionistic fuzzy environment ⋮ Methods for solving matrix games with cross-evaluated payoffs
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