Three orders of magnitude improved efficiency with high-performance spectral crystal plasticity on GPU platforms (Q2952431)

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Three orders of magnitude improved efficiency with high-performance spectral crystal plasticity on GPU platforms
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    Three orders of magnitude improved efficiency with high-performance spectral crystal plasticity on GPU platforms (English)
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    30 December 2016
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    plastic deformation
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    texture
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    crystal plasticity
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    spectral methods
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    high-performance computing
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