An efficient algorithm for computing the maximum empty rectangle in three dimensions (Q5938672)

From MaRDI portal
Revision as of 09:08, 30 July 2024 by Openalex240730090724 (talk | contribs) (Set OpenAlex properties.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)





scientific article; zbMATH DE number 1630206
Language Label Description Also known as
English
An efficient algorithm for computing the maximum empty rectangle in three dimensions
scientific article; zbMATH DE number 1630206

    Statements

    An efficient algorithm for computing the maximum empty rectangle in three dimensions (English)
    0 references
    0 references
    1 October 2001
    0 references
    computational geometry
    0 references
    maximum empty hyper rectangle
    0 references
    space sweep paradigm
    0 references
    three dimensions
    0 references
    segment-interval tree
    0 references
    expected case complexity
    0 references

    Identifiers