Worst-case interactive communication. I. Two messages are almost optimal (Q3986480)

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Worst-case interactive communication. I. Two messages are almost optimal
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    Worst-case interactive communication. I. Two messages are almost optimal (English)
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    27 June 1992
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    communication complexity
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    interactive communication
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    source coding
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    data compression
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    Slepian-Wolf theorem
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    interaction
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    feedback
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