A Method for Computing the Kernel of n-Person Games (Q5343983)
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scientific article; zbMATH DE number 3216845
Language | Label | Description | Also known as |
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English | A Method for Computing the Kernel of n-Person Games |
scientific article; zbMATH DE number 3216845 |
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A Method for Computing the Kernel of n-Person Games (English)
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1965
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