The following pages link to The capture time of a graph (Q1045043):
Displaying 35 items.
- Cop vs. gambler (Q267177) (← links)
- Pursuit evasion on infinite graphs (Q343924) (← links)
- Capturing the drunk robber on a graph (Q406701) (← links)
- Cops and robbers ordinals of cop-win trees (Q512565) (← links)
- The capture time of grids (Q616367) (← links)
- Fast edge searching and fast searching on graphs (Q631784) (← links)
- Throttling for the game of cops and robbers on graphs (Q724850) (← links)
- Bounds on the length of a game of cops and robbers (Q724868) (← links)
- Linguistic geometry approach for solving the cops and robber problem in grid environments (Q778399) (← links)
- Cop-win graphs with maximum capture-time (Q968433) (← links)
- The capture time of a planar graph (Q1631664) (← links)
- Visibility graphs, dismantlability, and the cops and robbers game (Q1693315) (← links)
- The impact of loops on the game of cops and robbers on graphs (Q1712543) (← links)
- The capture time of the hypercube (Q1953506) (← links)
- The game of cops and eternal robbers (Q2034413) (← links)
- Capture-time extremal cop-win graphs (Q2042606) (← links)
- A pursuit-evasion differential game with slow pursuers on the edge graph of a simplex. I (Q2069711) (← links)
- Product throttling (Q2073191) (← links)
- The localization capture time of a graph (Q2118876) (← links)
- Capture times in the bridge-burning cops and robbers game (Q2142681) (← links)
- Constructible graphs and pursuit (Q2166777) (← links)
- Containment: a variation of cops and robber (Q2175792) (← links)
- A tight lower bound for the capture time of the cops and robbers game (Q2196569) (← links)
- Zombie number of the Cartesian product of graphs (Q2217508) (← links)
- The optimal capture time of the one-cop-moves game (Q2348264) (← links)
- The game of overprescribed Cops and Robbers played on graphs (Q2409518) (← links)
- On the Capture Time of Cops and Robbers Game on a Planar Graph (Q2958299) (← links)
- (Q3305770) (← links)
- Lower Bounds for the Capture Time: Linear, Quadratic, and Beyond (Q3460727) (← links)
- The damage throttling number of a graph (Q5000318) (← links)
- Game with Slow Pursuers on the Edge Graphs of Regular Simplexes (Q5057950) (← links)
- Differential Game with Slow Pursuers on the Edge Graph of a Simplex (Q5072237) (← links)
- TIPSY COP AND DRUNKEN ROBBER: A VARIANT OF THE COP AND ROBBER GAME ON GRAPHS (Q5076122) (← links)
- (Q5206905) (← links)
- Conjectures on Cops and Robbers (Q5506774) (← links)