Pages that link to "Item:Q1309673"
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The following pages link to Ray shooting, depth orders and hidden surface removal (Q1309673):
Displayed 13 items.
- Linear data structures for fast ray-shooting amidst convex polyhedra (Q834599) (← links)
- Ray shooting and intersection searching amidst fat convex polyhedra in 3-space (Q934024) (← links)
- Decompositions and boundary coverings of non-convex fat polyhedra (Q1037773) (← links)
- Spheres, molecules, and hidden surface removal (Q1272310) (← links)
- New results on binary space partitions in the plane (Q1370930) (← links)
- Spanning trees crossing few barriers (Q1422228) (← links)
- Ray shooting and stone throwing with near-linear storage (Q1776898) (← links)
- Vertical decompositions for triangles in 3-space (Q1907609) (← links)
- Computing depth orders for fat objects and related problems (Q1917032) (← links)
- Generalized hidden surface removal (Q1917036) (← links)
- On-line construction of the upper envelope of triangles and surface patches in three dimensions (Q1917040) (← links)
- Computing the visibility map of fat objects (Q2269142) (← links)
- CONSTRUCTING THE CITY VORONOI DIAGRAM FASTER (Q3527435) (← links)