Pages that link to "Item:Q1572768"
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The following pages link to Search games and other applications of game theory (Q1572768):
Displayed 34 items.
- Infrastructure security games (Q297288) (← links)
- Optimal search and ambush for a hider who can escape the search region (Q322755) (← links)
- Ambush and active search in multistage predator-prey interactions (Q493043) (← links)
- A foraging problem: sit-and-wait versus active predation (Q621674) (← links)
- Shapley, Owen and Aumann-Dreze values in a patrolling game with coalition structure (Q683464) (← links)
- A new approach to Gal's theory of search games on weakly Eulerian networks (Q692087) (← links)
- Search allocation game (Q818082) (← links)
- Network search games with immobile hider, without a designated searcher starting point (Q933761) (← links)
- A short solution to the many-player silent duel with arbitrary consolation prize (Q1622819) (← links)
- On the approximation ratio of the random Chinese postman tour for network search (Q1694817) (← links)
- Patrolling a perimeter (Q1926970) (← links)
- Search and delivery man problems: when are depth-first paths optimal? (Q2184055) (← links)
- Approximate solutions for expanding search games on general networks (Q2327672) (← links)
- Search for an immobile hider in a known subset of a network (Q2328862) (← links)
- Weighted search games (Q2378340) (← links)
- Game theory to a friend's rescue (Q2450668) (← links)
- The existence and uniqueness of Nash equilibrium point in an \(m\)-player game ``Shoot later, shoot first!'' (Q2501065) (← links)
- The solution to an open problem for a caching game (Q2808489) (← links)
- A Caching Game with Infinitely Divisible Hidden Material (Q2949985) (← links)
- Effective Search for a Naval Mine with Application to Distributed Failure Detection (Q2961398) (← links)
- The Value of the Two Cable Ambush Game (Q2961400) (← links)
- Searching symmetric networks with Utilitarian-Postman paths (Q3057096) (← links)
- An Asymptotic Solution of Dresher’s Guessing Game (Q3098098) (← links)
- Discrete search allocation game with false contacts (Q3442872) (← links)
- Technical note: Find a hidden “treasure” (Q3442877) (← links)
- A search game taking account of attributes of searching resources (Q3518721) (← links)
- A Jamming Game in Wireless Networks with Transmission Cost (Q3614955) (← links)
- A Search Game with a Strategy of Energy Supply for Target (Q3646717) (← links)
- Discretization of the continuous ambush game (Q4456081) (← links)
- A search game on a cyclic graph (Q4651727) (← links)
- Delay-Predictability Trade-offs in Reaching a Secret Goal (Q4969343) (← links)
- Network Inspection for Detecting Strategic Attacks (Q5080657) (← links)
- A Generalization of the Multi-Stage Search Allocation Game (Q5198527) (← links)
- Searching a Variable Speed Network (Q5244863) (← links)