Pages that link to "Item:Q3162519"
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The following pages link to The Computational Complexity of Trembling Hand Perfection and Other Equilibrium Refinements (Q3162519):
Displaying 7 items.
- The complexity of computing a (quasi-)perfect equilibrium for an \(n\)-player extensive form game (Q1995464) (← links)
- Computational complexity of computing a quasi-proper equilibrium (Q2140505) (← links)
- A differentiable path-following algorithm for computing perfect stationary points (Q2181604) (← links)
- A characterization of quasi-perfect equilibria (Q2195700) (← links)
- An extension of quantal response equilibrium and determination of perfect equilibrium (Q2212791) (← links)
- A differentiable homotopy method to compute perfect equilibria (Q2220655) (← links)
- The real computational complexity of minmax value and equilibrium refinements in multi-player games (Q5919609) (← links)